CD Projekt Red recently confirmed that The Witcher 4 has officially entered full-scale production, marking a significant milestone in the development of one of the gaming industry's most anticipated titles. This announcement follows a series of updates from the studio, which had previously revealed that the next chapter in The Witcher saga would be built on Unreal Engine 5. This switch represents a major technological leap for the franchise, promising stunning visuals and enhanced gameplay mechanics.
The transition to full production means that the game has moved beyond the conceptual and pre-production phases. In these earlier stages, developers focused on storyboarding, prototyping gameplay mechanics, and building the foundation of the game’s narrative. Now, full-scale production signifies that the team is actively working on fleshing out the world, refining character designs, and implementing core gameplay systems. This stage is when the most tangible progress occurs, bringing the game closer to completion.
While CD Projekt has not yet provided a release date, the move to full-scale production hints at a potential launch window in the next few years. Fans are eager to learn more about the storyline and whether beloved characters like Geralt or Ciri will return. The studio has also hinted at new features that could redefine the RPG genre. As the game continues to take shape, it’s clear that CD Projekt is pulling out all the stops to ensure The Witcher 4 lives up to its legacy.
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